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MikeH wrote:
> The image of the skulls is really cool, and the way it blends with the photographic
> background shows that the calculations are at least somewhat accurate.
In fact, I tried to micmic the first of the skull renderings in the lightwave
gallery.
http://www.newtek.com/products/lightwave/gallery/zoompages/skulls.html
Megapov does a fairly good job I'd say. This is more promising than I ever thought it
would be. One nice thing would be the possibility of having highlights without real
lights, something like light_source{<blah,blah,blah> color Blah highlights_only}.
G.
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